OtherPapers.com - Other Term Papers and Free Essays
Search

Mktg 303 Blue Ocean Report

Essay by   •  May 16, 2017  •  Essay  •  706 Words (3 Pages)  •  861 Views

Essay Preview: Mktg 303 Blue Ocean Report

Report this essay
Page 1 of 3

Blue Round

[pic 1]

Situational analysis

STRENGTHS

WEAKNESSES

  • strong SPI of 1292 before entry into Blue Ocean
  • have already expanded well into both areas
  • New product introduces new risks
  • We have little insight into Blue Ocean

OPPORUNITIES

THREATS

  • Blue Ocean has potential if it is approached well
  • As-Is Strategy canvases will deepen our understanding of the industry
  • Potential to create new market segment through introducing a lost-cost, differentiated product

  • By turning our focus away from Red Box there is the possibility of negative impact on our SPI
  • The large increase in available offering characteristics means there is a large margin for error when selecting the right offerings.

For the Blue Ocean rounds, we will be changing from competing for market share to the creation of new markets through focusing on non-customers. We expect these non-customers to become customers through the offering of lower price products.

Marketing Objectives and Sales Forecast.

Our main objective is to develop low cost operations, with a differentiated product that creates a market space from non-customers.

Figure 1: Market Forecast from year 44[pic 2]

From the market forecast in figure 1, it is evident that the largest customer segment in unit sales is 6-21 year olds. This area is also expected to grow, however this group is highly price sensitive.

Corporate Projects

Year 44:

L. 2,000 – Recruiting highly qualified people to stimulate strategic thinking

Year 45-49

None.

Segmentation/Targeting/Positioning

Segmentation

The market is still segmented by age, however for Blue Round, we are focusing on picking up non-customers, which are segmented into paths 1-6, with 1, 3, and 5 being the only viable options.

Targeting

We have decided to target two paths of noncustomers being path 1 and 5 as they share a lot of similarities. Path 1 are described as young sportspeople, whilst path 5 is retired people, and families. Both share a high level of price sensitivity, and desire an unsophisticated product that can be played in groups.

Positioning

We have chosen to position our new console as a low cost console, whilst still offering characteristics that the Visual Explorations indicated.

Marketing Mix

Product

As you can see from the figure below, our Blue box will be the cheapest console. Whilst not sporting great specs, we will incorporate various characteristics such as a high number of players, simplicity, personalization and playing convivial games. These characteristics were chosen as the noncustomer paths we have selected have a strong desire for these offerings.

Range

Red Box

Shiny Station

Purple Player

Yellow Console

Blue Box

Price

$

[100, 660]

599

599

499

249

230

Console Power (Sophistication of Gaming Experience)

GHz

[2, 10]

8

10

8

4

2

Graphics Sophistication

Mb

[32, 288]

288

256

224

32

32

Controller Sophistication

#buttons

[4, 20]

14

20

16

8

4

Audio Sophistication

index

[1, 9]

9

7

5

3

1

Multimedia Add-ons

#format

[1, 9]

4

9

7

1

1

Online Gaming

index

[10, 90]

-

30

70

90

50

Number of Possible Players

-

VL--> VH

-

-

-

-

High

Simplicity and Ease of Starting Gaming

-

VL--> VH

-

-

-

-

High

Personalization

-

VL--> VH

-

-

-

-

High

Playing Convivial games

-

VL--> VH

-

-

-

-

High

Figure 2: Offering Characteristics from year 44

...

...

Download as:   txt (5.1 Kb)   pdf (215.4 Kb)   docx (774.4 Kb)  
Continue for 2 more pages »
Only available on OtherPapers.com